So here are my thumbnails in their entirety. They're not necessarily in story order, I was more playing around with composition than anything else. Looking forward to wednesday.
I think the first two sets of thumbnail boards are very good. Clear and easy to read, we get a lot of information from just looking at them. The last two sets of thumbnails are a little more vague and hard to read.
Ultimately since the thumbnails are primarily for your own benefit, as long as they make sense to you and you can get enough out of them to complete the final board pass then they have pretty much done their job.
That being said however, you will occasionally present the thumbnails first before the final boards, either because you are asked to, or in this case because you simply want advice from other. It is therefore important to make sure that even in this early, tiny, rough thumbnail stage, your boards are as clear and easy to read as possible. This doesn't mean they have to be in chronological order, they just have to be very clear as to the information they are conveying. Even if it is clear to you, it may not be to other and that is the key point behind all storyboarding.
Barring script dialogue and everything, the best storyboards are the ones that you don't even have to pitch. The story just leaps right out of them at a single glance. What's more, the better the shot reads in thumbnail form, the better it will read when translated to the larger final board, and the less work/thinking you will have to do!
P.S. I haven't read/seen the story for this project yet, so I'm just commenting on what I can gather from what I have seen in the boards.
1 comment:
I think the first two sets of thumbnail boards are very good. Clear and easy to read, we get a lot of information from just looking at them. The last two sets of thumbnails are a little more vague and hard to read.
Ultimately since the thumbnails are primarily for your own benefit, as long as they make sense to you and you can get enough out of them to complete the final board pass then they have pretty much done their job.
That being said however, you will occasionally present the thumbnails first before the final boards, either because you are asked to, or in this case because you simply want advice from other. It is therefore important to make sure that even in this early, tiny, rough thumbnail stage, your boards are as clear and easy to read as possible. This doesn't mean they have to be in chronological order, they just have to be very clear as to the information they are conveying. Even if it is clear to you, it may not be to other and that is the key point behind all storyboarding.
Barring script dialogue and everything, the best storyboards are the ones that you don't even have to pitch. The story just leaps right out of them at a single glance. What's more, the better the shot reads in thumbnail form, the better it will read when translated to the larger final board, and the less work/thinking you will have to do!
P.S. I haven't read/seen the story for this project yet, so I'm just commenting on what I can gather from what I have seen in the boards.
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